Marshadow ist ein Mysteriöses Pokémon mit den Typen Kampf und Geist und existiert seit der Deutsch, Marshadow, Wie im Japanischen. Warning: Display title "Welcome to the Pixelmon Wiki!" overrides earlier display title "Startseite". Other languages: Deutsch • English • español. Insgesamt existieren aber über fiktive,,Pokémon'' (mit Entwicklungen) Nummer, Deutsch, Englisch, Französisch, Japanisch, Koreanisch, Typ, Kategorie. <
Liste der PokémonInsgesamt existieren aber über fiktive,,Pokémon'' (mit Entwicklungen) Nummer, Deutsch, Englisch, Französisch, Japanisch, Koreanisch, Typ, Kategorie. Offizielle Quelle für Pokémon-News und Informationen zum Pokémon-Sammelkartenspiel, zu Apps, Videospielen, Zeichentrick und Pokédex. 8/10 ( Stimmen) - Download Pixelmon Reforged kostenlos. Pixelmon Reforged ist ein Minecraft MOD, das die Umgebung des Watch Dogs 2 Deutsch.
Pixelmon Deutsch Minecraft Pixelmon Server 1.12.2 IP:Pixelbruder.mineplay.me VideoMINECRAFT PIXELMON #01 - Ein Neues Abenteuer! - Deutsch/Facecam
Pixelmon Deutsch fГr Bestandskunden Pixelmon Deutsch. - Account OptionsZudem bewegt es sich mit hoher Geschwindigkeit.
Fixed Photon Geyser, Moongeist Beam, Sunsteel Strike and their Z counterparts not ignoring abilities. Fixed Aerilate, Normalize, Pixilate, Refrigerate and Galvanize affecting moves they shouldn't have been, like Multi-Attack and Hidden Power.
Added SMD smooth models for Venonat, Venomoth, Magby, Snivy, Servine, Serperior, Tepig, Pignite, Emboar, Oshawott, Dewott, and Samurott.
Added the Boosted Necklace Key Stone as a special treat for people who Nitro-boost the Pixelmon Support discord.
Fixed the Ultra Wormhole not reverting some GL settings causing bounding boxes to render thicker. Fixed Pixelmon-given items having their display name, lore, etc.
Fixed spawning percentages not working properly in world spawning under particular circumstances. Fixed an issue with Apricorn Trees and Berry Trees generating in the same position causing some log spam.
Fixed trainers set to Engage allowing you to try to forfeit - only for them to lock you in infinite waiting like some kind of sadist.
Fixed changing form mid battle with a temporary level or cap set causing health to revert to non-temporary level values.
Fixed the Entrainment battle message for people using non-US English, or as I call it, English English. Restored the SpriteHelper class so outdated plugins don't crash.
The methods however do not work properly and should not be used. MegaEvolutionEvent now has a new field for determining if the cause of the event was Ultra Burst.
Pre and ApplyBonusStatsEvent. Post can be used to manipulate BonusStats on the fly. Added AttackEvents, with subclasses: StabEvent, CriticalHitEvent, TypeEffectivenessEvent, and DamageEvent.
Made Hiroku's Lens impossible to enchant. We probably should've foreseen people putting Unbreaking on these. No more having to hide the JEI screens when interacting with..
Fixed the Unown blocks recipe not working. Also, it no longer consumes the photo in the crafting recipe! Fixed Rock Smash not reverting blocks on Sponge servers even when the player is in Adventure mode.
The logic for this is surprisingly complicated. Fat chance of that being possible now. What's that ominous music? Fixed interacting with decorative trees causing crashes on servers under particular circumstances.
Fixed Synchronize being so easy to cheat with its out-of-battle effect that I'm not mad, just disappointed. Fixed mail being super easily hackable and, if you can believe it, making it possible to cause chunk reversion.
No, really. I'm going to very specifically not make a joke about this. Fixed sounds. Fixed an issue with Ranch Blocks accessing data outside of their block bounds causing issues with other tile entities.
Fixed the NPC Editor only checking if the user had OP on servers instead of checking for a permission. Fixed Rattata showing up as "Ratatta" in the main config's Ditto transformation section.
What even is a Ratatta? Fixed the BattleEndedEvent's results being inconsistent when the Full Heal battle rule was used in the battle. Reworked water surface spawns so that way more places count as water surface, making things like Lapras much easier to find.
Increased the duration of dawn and dusk in spawning, which also makes Lapras easier to find. Made legendary spawning much more aggressive so that it will keep trying different players until either it runs out or until a legendary spawns.
Allow the healer to be dye-able if there was no data on who placed it. Allows you to dye healers from pre 7.
Fixed clocks becoming ever increasingly wrong by each passing mc day. They were just like the ones in my living room.
Added new healer models! Healers can now FINALLY be dyed 16 different colors! It only took a few years, no big deal.
Added the ability for move relearner NPCs to require items with special NBT data to be present on an item.
Fixed Leaf Stone ore creating blank spaces if you're in Spectator Mode, instead of being like normal stone. Fixed trainer NPCs being able to mega evolve more then once per battle.
Computers always cheat I tell you! Dobby is not free. Fixed Wingull being exactly as common as Magikarps when you're on a beach.
Literally a seagull for every fish in the sea. Showdown called them Alola forms; we call them Alolan forms. Added a bunch of new advancements.
Now with wiki pages! See here. Added two cheat items that can only be accessed in Creative Mode: Hiroku's Golden Lens and Hiroku's Silver Lens.
Buzzwole can now spawn on the tops of trees. He's big enough that he can't really spawn under them.
Fixed Genesect, Hoopa, Deoxys, and Kyurem not holding a Drive, Prison Bottle, Meteorite or DNA Splicer respectively. Whacky stuff!
Fixed Silvally not being counted as a legendary due to a typo! Fixed Litleo evolving into a male Pyroar even if it was originally a female.
I was going to make a joke here but I saw what happened to Changelog Guy and I want to live. Fixed the Leech Life TM teaching Aurora Veil, and the Aurora Veil TM teaching Leech Life!
Explaining that bug is a long story. Fixed computer boxes not actually saving the name and wallpaper. No Karen, I don't want to talk about it. Fixed rarity multipliers and composite spawning conditions not working properly in pretty much all cases.
Fixed statues being really, really good at staying still, making it impossible to move them to where you actually wanted them to be in the first place.
Fixed the Soft-Boiled TM saying that it's corrupted for some reason. A bad egg. Please don't fire me this is the only job I could get. Fixed shiny particles not working.
You got us. There's no fooling you guys. Fixed the Gracidea flower having a x size texture Sandile doesn't even deserve that high a resolution.
Ok, maybe Sandile does. Fixed battles being updated twice as fast as we wanted, causing some lag when a lot of battles are happening. That last one is really funny in Ditto v Ditto.
Fixed Belch, Brutal Swing, Draco Meteor, Dragon Claw, Dragon Pulse, Dragon Rush, Dragon Tail, Dual Chop, Infestation, Night Shade, Outrage, Power-Up Punch, Roar of Time, Seismic Toss, Spacial Rend, Steam Eruption, and Twister not being able to become Z-Moves.
Fixed an absolute TON of language translation issues with battles on servers, like it not translating things to your native language and instead using the server's language.
Added StorageManagerLoadEvent to majorly help with customising the adapter or scheduler for the default storage manager. Fixed some variable declarations in the storage API that cause trouble for attempts at JSON adapters.
Healer-use events now have access to the player using the healer tile and the BlockPos of the healer used. Added an "ultrabeast" tag to all the Ultra Beasts for those that want to add a cooldown onto Ultra Beast spawning.
Changed breeding with Alolans. Read our wiki on breeding for how this works now, because it isn't like the games! Adjusted Basculin, Necrozma, Dhelmise, Jellicent, Frillish, Wailord, Wailmer, Finneon, Wishiwashi, Dewpider, Toxapex, Mareanie, Decidueye, Bruxish, Dartrix, Drifblim, Swanna, Dragonite, Tranquil, Unfezant, Noctowl, Wingull, Pelipper, Fletchinder, Talonflame, Noivern, Noibat, Swoobat, Woobat, Tropius, Trumbeak, Toucannon and Blacephalon's swimming, walking or flying properties.
Fixed the outrageous sizing on Blacephalon, Celesteela, Cosmoem, Cosmog, Litten, Stakataka, and Xurkitree. Fixed Oricorio's wings clipping into the ground during his animations.
Applies to P'au, Pom Pom, Baile and Sensu forms. Fixed the evolution into Alolan Raichu, Cubone, and Exeggutor. Having an Alolan in your party at the time will evolve them.
Fixed a move-replacing error from spamming your console. To find the exact cause, we've added some debug code. Fixed Araquanid, Avalugg, Axew, Barbaracle, Basculin, Beartic, Alomomola, Qwilfish, Corsola, Masquerain, Delcatty and Chimecho having the wrong base stats or moves.
Fixed attempting to catch Wimpod causing kicking due to no catch rate. It's a strange world. Fixed Brutal Swing, Burn Up, Clanging Scales, Darkest Lariat, Dragon Hammer, Fire Lash, First Impression, Ice Hammer, Leafage, Liquidation, Lunge, Multi-Attack, Pollen Puff, Power Trip, Prismatic Laser, Psychic Fangs, Revelation Dance, Shadow Bone, Shell Trap, Smart Strike, Solar Blade, Sparkling Aria, Spectral Thief, Spirit Shackle, Stomping Tantrom, Strength Sap, Throat Chop, Toxic Thread, Trop Kick and Zing Zap having their power and accuracy swapped around.
It was opposite day when it was added? You can't prove otherwise. Fixed the Tapus not being counted as legendaries for some things like IVs and announcements and stuff.
You can also do that from the PC, now. Fixed Beast Boost checking accuracy and evasion, and so always boosting evasion.
Someone didn't read Bulbapedia properly. You did. It now runs after you pick a starter and has the correct text. Fixed some TMs that had incorrect move names.
Bubble Beam, Solar Beam, Dynamic Punch, and Dragon Breath all work again. Major caching set up for the Better Spawner which will hopefully prevent the blockages that slowed spawning down.
Fixed a bug where pc's would be marked for saving but never unmarked. Causing them to be saved on every save interval afterwards.
Added: Rowlet, Dartrix, Decidueye, Litten, Torracat, Incineroar, Popplio, Brionne, Primarina, Pikipek, Trumbeak, Toucannon, Yungoos, Gumshoos, Grubbin, Charjabug, Vikavolt, Crabominable, Oricorio, Cutiefly, Ribombee, Rockruff, Lycanroc, Wishiwashi, Crabrawler, Mareanie, Toxapex, Mudbray, Mudsdale, Fomantis, Lurantis, Morelull, Shiinotic, Salandit, Salazzle, Stufful, Bewear, Bounsweet, Steenee, Tsareena, Comfey, Oranguru, Passimian, Wimpod, Golisopod, Sandygast, Palossand, Type:Null, Silvally, Minior, Komala, Turtonator, Togedemaru, Mimikyu, Bruxish, Drampa, Dhelmise, Jangmo-o, Hakamo-o, Kommo-o, Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, Cosmog, Cosmoem, Solgaleo, Lunala, Nihilego, Buzzwole, Pheromosa, Xurkitree, Celesteela, Kartana, Guzzlord, Necrozma, Marshadow, Poipole, Naganadel, Stakataka, Blacephalon, and Zeraora.
Added Alolan forms: Alolan Rattata, Alolan Raticate, Alolan Raichu, Alolan Sandshrew, Alolan Sandslash, Alolan Vulpix, Alolan Ninetales, Alolan Diglett, Alolan Dugtrio, Alolan Meowth, Alolan Persian, Alolan Geodude, Alolan Graveler, Alolan Golem, Alolan Grimer, Alolan Muk, Alolan Exeggutor, Alolan Marowak.
Added Generation 7 forms: Lycanroc Midday, Lycanroc Midnight, Lycanroc Dusk, Oricorio Pom Pom, Oricorio Baile, Oricorio P'au, Oricorio Sensu, Minior Core, Minior Meteor, Necrozma Dusk Mane, Necrozma Dawn Wings.
Thank you, eva08maicy02, for this spectacular contribution! Added particle effects for hundreds of moves so far in battle!
I'm being told by the old guy that this has been requested for 6 years. Alright, well, Santa was running late. Added Ultra Space dimension!
Portals spawn in the wild, or you can use an external move of Lunala and Solgaleo to make one!
Added abilities: Battery, Beast Boost, Dazzling, Electric Surge, Fluffy, Full Metal Body, Galvanize, Grassy Surge, Liquid Voice, Long Reach, Merciless, Misty Surge, Neuroforce, Power of Alchemy, Prism Armor, Psychic Surge, Queenly Majesty, Receiver, RKS System, Shadow Shield, Shields Down, Slush Rush, Soul-Heart, Stakeout, Stamina, Steelworker, Surge Surfer, Tangling Hair, Triage, Water Bubble, Water Compaction.
Chatting NPC: Aqua Grunt Male and Female, Blacksmith, Bride, Cultist, Evil Professor, Gardener, Groom. Jon Snow, Knight, Magma Grunt Male and Female, Mailman, Monk 1 and 2, Pirate Captain, Pirate Grunt, Professor Ras, Rocket Grunt Male and Female, Santa, Tesla.
Trainer NPC: Aqua Grunt Male and Female, Jon Snow, Knight, Professor Ras, Rocket Grunt Male , Magma Grunt Male and Female, Pirate Captain, Pirate Grunt 1 and 2, Football Fan 1 and 2, Gardener 1 and 2, Pokemaniac Girl 3, Swimmer Male 2 and Female 1 and 2, Youngster 5.
Added the N-Solarizer and N-Lunarizer, and their effect on Necrozma. It's basically exactly what DNA Splicers do, though?
Added Poison, Ice, Fire, Rock, Ground, Steel, Bug, Flying, Psychic, Dark, Ghost, Fairy, Dragon, Water, Grass, Electric, and Fighting memory held items.
Added Pearl, Big Pearl, Pearl Chain, King's Rock, Comet Shard, Ice Stone, and Ice Stone Shard to Water Fishing Loot.
Added the Beast Ball. Technically it's been in for a while, but it wasn't in the creative menu before so now it's added! Gen 1 - Venusaur, Charizard, Mega Charizard X, Fearow, Tentacruel, Graveler, Golem, Tauros, Mega Gyarados, Aerodactyl, Mega Aerodactyl, Zapdos.
Gen 3 - Mega Swampert, Mega Camerupt, Flygon, Milotic, Tropius, Absol, Salamence, Mega Salamence, Metagross, Mega Metagross, Latias, Mega Latias, Latios, Mega Latios, Groudon, Primal Groudon, Primal Kyogre, Rayquaza, Mega Rayquaza.
Primal forms can now be bosses, and now also spawn. Groudon in arid biomes, and Kyogre in oceanic biomes. If they still did then our particle animations would be off!
This is for the good of everyone, believe me. Fixed fences and glass panes from connecting to PCs, trade machines, washing machines, fans, and mowers.
That one was a bit embarrassing. Potentially not though, developers are useless. That's been bugged for years!
Fixed an exploit with ranch block upgrades where they could be used without being taken from the inventory. Fixed Gen 6 sprites being a different height to the other sprites.
You probably saw this as a bug with the egg sprites. Fixed a possible crash from breaking a cloning machine that's been cut in half by world edit or something.
Completely rewrote storage and EntityPixelmon. Every sidemod is probably broken. This will be better, trust me. Added Notice Overlays to API after reworking the existing CustomNoticeOverlay.
AddPokemon's result can be used to bypass the new maxCumulativePokemonInRanch config setting. Seems like cheating but what do I know.
Added config options for intercepting Pixelmon loot table injection so you can cancel our changes to the loot. Added new, smooth models for Clefairy, Clefable, Gastly , Haunter, Yanma, Yanmega, Electivire, Gligar, Gliscor, Venipede, Whirlipede, Scolipede, Bisharp, and Pawniard.
Added animations for Stunfisk, Tynamo, Eelektrik, Eelektross, Durant, Druddigon, Cubchoo, and Beartic. Added Gliscor and Volcanion as flying mounts because it looks great.
What do you mean it doesn't make sense? We're doing it anyway, you can't stop us. Thank you?? QAQ for helping us find this! Fixed Sir Doofus III being able to evolve.
Fixed modified block spawns e. We bought them new glasses, it was fine. Fixed Yveltal being a land spawn, instead of an air spawn.
It has MASSIVE wings and it was a land spawn. Developers, man. Fixed Unown needing night time to spawn despite spawning in caves.
Even Patch Notes Guy knows that caves are dark all day long, and his only qualification is typing. Fixed fishing rods still having a chance to fail despite being able to catch things in that location.
Fixed Trainer Cards being able to see what is inside eggs. We gave the Trainer Cards' glasses to the block spawners.
Using ',' instead of '. Fixed Rotom having some of its forms moves as tutor moves and getting passed down with breeding due to old mechanics.
Fixed Water Stone and Fire Stone tools giving infinite obsidian when used on non-source blocks. Now you get cobblestone like you should.
Fixed Mega Slowbro and Mega Blastoise having little chance of spawning due to only being on land in ocean biomes. Fixed Cloning Machines increasing the Mew's times cloned when it's put into the machine instead of when the machine does the cloning.
Fixed the mower inventory GUI continuing to work after the actual mower was destroyed. No more dupes 4 u. Shrunk computer data file sizes even more, speeding up saving.
Also made the shrinking retroactive so when someone logs in their PCs shrink in data size. Fixed wide-reaching spawning performance issues caused by the spawnLevelsByPlayerLevels and spawnLevelsByDistance config options.
PostEvolve preEvo is now a much closer clone of the original entity before evolution. Made single-arg PokemonSpec construction do the string separation itself so PokemonSpec "Ralts lvl" works like PokemonSpec "Ralts", "lvl".
Added ISyncHandler for forcefully main-threaded packet handlers. Unless you're doing client modding this probably means nothing to you.
I wonder what's going in the next version? It's SO unclear. Added all remaining megas: Mega Aggron, Mega Camerupt, Mega Diancie, Mega Heracross, Mega Houndoom, Mega Sableye, Mega Scizor, and Mega Steelix.
Zygarde now spawns in Mesas at night. You lot asked for it so you got it. The Zygarde forms from gen7 will come You can now make Groudon and Kyogre undergo Primal Reversion outside of battle, same way as Mega Evolutions.
Added a special Bidoof, Sir Doofus III, as a rare form. This was purely for our own entertainment. Remodeled Magnemite, Magneton, Magnezone, Camerupt, Numel, Aggron, Lairon, Aron, Salamence, Shelgon, Bagon, Sableye, and Scizor.
We got new modelers and animators! SO much better. Added a Badge Case made out of 9 cooked apricorns. Now you have a place to put all those badges you've maybe earned!
Added Rage Candy Bar, Lava Cookie, Old Gateau, Casteliacone, Lumiose Galette, and Shalour Sable. Shopkeepers sell them.
Speaking of colours, added white, gray, black, pink, purple, cyan, blue, green, brown, yellow, red and orange chairs.
Added a config option for whether the "Drop all" button should delete the drops instead of dumping them on the ground.
Fixed Deoxys and Hoopa not holding a Meteorite and Prison Bottle respectively when they spawn in the wild. Fixed Clamperl and Carvanha fishing stuff all erroneously referring to "Clampearl" and "Carvahna", making them impossible to catch.
Speling is hrd. Fixed walking into raised Red and Blue Orbs causing suffocation. Also fixed very rare player crashes caused by destroying Orbs. Fixed DNA Splicers being only one time use.
I had a heart attack. Ok, so we aren't perfect; sue us. On second thought, please don't. Not again. Pretty much a one in a million chance.
There are a couple of those. Fixed Mega Gengar and Mega Banette having dominance over the other night-time megas, spawning way more often.
Fixed missing Griseous Orb from boss drops, so you can legitimately get Giratina now. Sorry 'bout that.
Fixed Registeel not being capable of spawning. Now it's deep underground in medium-temperature hill biomes. Again, very sorry.
Fixed Nurse Joy's name appearing as Nurse John. I would make a joke about this but it's a touchy subject. Fixed Magikarp when fished from lava. What's special about those?
I didn't say anything. Fixed Teleport external move not working properly when you're in the same dimension that you're going to. Fixed shopkeepers scamming you and taking way more money than advertised when selling you evolution stones.
Fixed buyMultiplier not being visible on clients. Fixed the Little Boy, Policeman, Punk Girl, Rancher, Sailor, Scientist M and Shop Girl NPC textures.
John and Joy were on strike. Something about wages, I wasn't listening. Fishing rods can no longer be used to pull entities that are unable to be pushed, like stationary trainers and armour stands.
Fixed deleting a move and various other things causing more async stuff that Sponge hates. God damn it Sponge.
Almost definitely caused by a sidemod problem, but it won't happen again either way. Thank you, VengeanceMC, for giving us the information we needed for this.
Added ISpawningTweak for slight adjustments to make it easier to set up slight spawning changes in entity creation.
Added ISpawnerCondition for giving programmable conditions on spawns and locations to spawner objects. Added "causes" to SpawnLocation, such that all locations that are oriented towards a player know who it is was.
All default spawning has a player cause. Added CreateSpawnerEvent for very easy modification of spawning behaviour for individual players.
Added BreedEvent. Fixed Dawn and Dusk Stone ore causing client crashes on servers. Not much of a performance improvement after all. Fixed a related crash on the server-side caused by us having "END" where we should have had "START".
Programming is hard. Fixed the default levels of: Rhyperior, Roggenrola, Crustle, Scraggy, Scrafty, Yamask, Cofagrigus, Ferroseed, Skunktank, Shaymin.
I know that's confusing. Added Arceus event, the Azure Flute, and the 'Arc Chalice'. Use all the Plates on the chalice to get the Azure Flute, then use the Azure flute near the Timespace Altar.
Then battle God. Added Ho-oh and Lugia event. Get a whole bunch of Clear Bells or Tidal Bells, hang 'em up together, and if they start ringing at dawn, come back at dusk later that day.
Get ready to fight a legendary. Added Black Kyurem and White Kyurem. DNA Splicers are carried by wild Kyurem when you catch them!
The transformation effect is awesome. Added transformation effects for Hoopa and Shaymin too since we were in the neighbourhood and we saw the lights on.
Added Primal Kyogre and Primal Groudon. Changelog Guy sir, how do we get the orbs" - Read the next change. Added the Red Orb and Blue Orb. Fish from lava in deserts or water in oceans to get the shards, and place them on the ground to make the orbs!
Rotom can now change into his many forms. Throw him out at the specific items to let him absorb their forms. Added Megas for the following pokemon: Ampharos, Banette, Gyarados, Kangaskhan, Lucario, Sharpedo and Salamence.
No I think it sounds fine, leave it in. Added Landorus, Thundurus, and Tornadus Therian forms. Use a Reveal Glass on them to change their forms.
Added Reveal Glass crafting recipe. You'll need polished andesite, two crystals, a ruby, a sapphire, an emerald, and a glass pane. Check the Pixelmon Wiki!
Added Stance Change for Aegislash's Shield and Blade forms. Use a damaging move to go to Blade stance, use King's Shield to go back to Shield stance.
Added Zen Mode for Darmanitan. When his health is low, he turns into a weird blue thing, I dunno. Added SMD remodels for Rattata, Raticate, Ponyta!
Added some sound effects to the Timespace Altar since it's weird to summon legendaries in absolute silence. Re-added green bosses and non-mega bosses.
Those were cool. Mega bosses will still work as per usual. Some drops are only found by beating mega bosses specifically.
Added Spiky Eared Pichu and AZ's Floette. Only found using the External Move Sweet Scent. Pro-tip, Flower Forest and Flower Plains biomes only!.
Obliterated the traditional spawner. Everything will now spawn in new locations! Now it's way easier to see what you can find in an area.
Removed heaps of unused config options from the Pixelmon hocon. There were sooo many we haven't used in years! Added Mega Blaziken's spawning files - they seemed to have "Burnt Out".
I guess I'm going to get "Fire-" whoah who are you, put the gun down, sto-. Some legends have had a rethink about where they want to live.
We didn't try to stop them. They would squish us if we tried. It was meant to be like this forever but it's been bugged this whole time!
The growths of the statue editor are now ordered by their scale so if you have OCD you'll no longer be bleeding from the eyes.
Removed the fire particle effects from Charizard since we pretty much have animated fire on him anyway.
Fixed dodgy hitboxes on Apricorn trees and berry trees so you don't get angry every time you walk through a garden. Fixed Wurmple not being able to be bred from the Cascoon branch of the evo line.
It was a little bit "buggy". I can't believe I still have this job. Pixelmon ist ein Mod für Minecraft. Es ahmt Pokemon-Spiele nach, rendert diese aber in Minecraft-Optik.
Du kannst zwischen Bulbasaur, Charmander, Squirtle und Eevee als Startpokemon wählen und wie beim richtigen Pokemon-Spiel, kannst du auch hier auf wilde Pokemon treffen.
Hast du Minecraft bereits installiert, lies hier weiter. Machst du einen "Clean Install" oder installierst Minecraft zum ersten Mal, überspringe diesen Teil.
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In diesem Artikel: Die Dateien herunterladen. Minecraft für den Mod vorbereiten. Minecraft installieren und modden. Verwandte Artikel. Teil 1 von Installiere Minecraft.
Pixelmon ist ein Mod, deshalb brauchst du das Originalspiel, um es zu starten. Lade den Pixelmon-Mod herunter.
Speichere ihn auf dem Desktop ab, damit du ihn nachher schneller findest. Lade Minecraft Forge herunter, um den Mod zum Laufen zu bringen.
Installiere ein Zip-Programm. Du brauchst ein Zip-Programm, um die Datei "Pixelmon. Empfehlenswerte Zip-Programme sind Winrar und 7-Zip.
Teil 2 von Teil 3 von Öffne die Datei "Minecraft. Wenn es lädt, logg dich auf dem Minecraft-Server ein.
Bist du eingeloggt, klicke auf "Play". Jetzt kannst du Pixelmon installieren. Öffne den Pixelmon-Mod mit dem Zip-Programm. Entpacke die Datei noch nicht, sondern halte das Fenster erst mal im Hintergrund offen.
Öffne den Minecraft-Ordner.